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Spore Galactic Edition
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Publisher: |
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Electronic Arts |
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Developer: |
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Electronic Arts |
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Platform: |
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PC |
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Category: |
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Simulation |
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Animated Blood Comic Mischief Fantasy Violence
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This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac).
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| Maxis, makers of The Sims, present the next big bang - SPORE. Create your unique creature and guide it on an epic journey through a universe of your own creations. Play any way you choose in the five evolutionary phases of Spore: Cell, Creature, Tribe, Civilization, and Space. How you play and what you do with your universe is entirely up to you. Spore gives you a variety of powerful yet easy-to-use creation tools so you can create every aspect of your universe: creatures, vehicles, buildings, and even starships. |
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CREATE Your Universe from Microscopic to Macrocosmic—From tide pool amoebas to thriving civilizations to intergalactic starships, everything is in your hands.
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EVOLVE Your Creature through Five Phases—It’s survival of the funnest as your choices reverberate through generations and ultimately decide the fate of your civilization.
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EXPLORE Other Players’ Galaxies—Will your creature rule the universe, or will your beloved planet be blasted to smithereens by a superior alien race?
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SHARE with the World—Everything you make is shared with other players and vice versa, providing tons of cool creatures to meet and new places to visit.
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'Making of Spore' DVD video
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'How to Build a Better Being' DVD video, by National Geographic Channel
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'The Art of Spore' hardback mini-book
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Fold-out Spore poster
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Premium 100-page Galactic Handbook |
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Hard Drive Space
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6 GB
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Operating System
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Windows XP/Vista
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Processor
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2.0 GHz P4 processor or equivalent
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RAM
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768 MB RAM
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Video Card
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A 128 MB Video Card, with support for Pixel Shader 2.0
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Hard Drive Space
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4.7GB
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Operating System
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Mac OS X 10.5.3 Leopard or higher
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Processor
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Intel Core Duo Processor
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RAM
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1024 MB RAM
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Video Card
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ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
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| One word, PWNS |
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By: Some kid with a playstation 3
Favorite Category: Simulation
Date: Saturday, Sep 20, 2008
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| this game is amazing! there are a few glitches (I've only found 2 that effect gameplay to a point were it actually affects gameplay) but those were mostly fixed in the new patch, cell stage: pretty good, though not enough body parts creature stage: it could be easier to befriend other creatures, but very good stage, tribal: ehhh their was a glitch were my tribe member didn't follow my orders, but ...[More] |
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| amazing game, exceded expectations in all but one stage |
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By: nightfire950
Favorite Category: Role Playing
Date: Saturday, Sep 13, 2008
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| this game is amazing at some stages and a bit of a disappointment at others. lets run through all 5 one step at a time: CELL: very fun, lacking in creature openness a bit. this was the stage where my friend and i got the most into it, so far as to start yelling at the screen, "get back here! stupid guy, go faster! oh, crap! big dude, turn around, turn around!!!!!!" the only thing i would...[More] |
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| Very fun game |
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By: spawn
Favorite Category: Strategy
Date: Saturday, Sep 13, 2008
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| This is a great game no matter what anybody says. The best mode is by far the space mode so please don't review this game until you have played it. You can travel throughout the entire galaxy (thousands of solar systems) and interact with all of it. You can put up colonies and cities on any planet, terraform planets to you're liking, meet other civilizations and trade, make an alliance or declare ...[More] |
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Spore planted on September 7, coming to PS3/360? |
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PC, DS, and Mac editions evolution-civilization-space-exploration sim finally dated; EA Games prez says game in development for "next-generation consoles" including the Wii; new trailer inside.
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No more Spore in '07 |
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Will Wright's ambitious evolution/civilization/creature creation title is now being targeted for spring 2008.
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Spore Review |
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Spore merges multiple run-of-the-mill building blocks into a big, entertaining game.
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Spore Hands-On |
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As Spore finally reaches the end of its long gestation period, the developers came to London to show a nearly finished build.
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GC '07: Spore Impressions |
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We meet with EA behind closed doors to check out a playable version of Will Wright's evolutionary life-form simulation game.
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